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Principles

Source document: docs/en/01-principles.md / Propose an edit

World Foundation Design is organized around the following principles.

Participation must be voluntary. Coercion, forced membership, and blocked exit are incompatible with this design.

Individuals and organizations must be able to leave without coercion or unfair penalty.

If a system becomes corrupt or stagnant, it must be possible to fork it.

Rules, decisions, authority, accounting, and change history should be inspectable.

Identity, reputation, economy, welfare, governance, arbitration, infrastructure, audit, norms, public safety, and federation should be designed as separate modules.

Modules should remain replaceable and reviewable. No single module should accumulate more authority than its purpose requires.

The design must avoid concentration of power, opacity, entrenched interests, inherited privilege, and exit barriers.

Corruption resistance should be designed into procedures, records, review, appeals, and forkability rather than relying only on personal virtue.

Individuals should be able to belong to multiple communities and organizations.

This design does not seek direct conflict with states. It aims to reduce the necessity of state functions over time while respecting existing legal systems.

Cooperation infrastructure should spread because it is useful, transparent, and fair, not because people are forced to use it.

Transparency must be balanced with privacy and safety. Public accountability should not require unnecessary exposure of personal information.

This design should grow through small experiments, reviewable records, and gradual connection with existing institutions.

Peace should not be created by suppressing freedom.

This design aims to reduce the rationality of violence and war through voluntary participation, multi-affiliation, transparency, reduced survival anxiety, and cooperative interdependence.